Dota 2

Dota 2 is a free-to-play multiplayer online battle arena (MOBA) video game developed and published by Valve Corporation

Dota 2 is the stand-alone sequel to Defense of the Ancients (DotA), which was a community-created mod for Blizzard Entertainment’s Warcraft III: Reign of Chaos and its expansion pack, The Frozen Throne. Dota 2 is played in matches between two teams that consist of five players, with both teams occupying their own separate base on the map. Each of the ten players independently control a powerful character, known as a “hero”, that each feature unique abilities and different styles of play. During a match, a player and their team collects experience points and items for their heroes in order to fight through the opposing team’s defenses.

A team wins by being the first to destroy a large structure located in the opposing team’s base, called the “Ancient”.

Dota 2 is a multiplayer online battle arena (MOBA) video game in which two teams of five players compete to collectively destroy a large structure defended by the opposing team known as the “Ancient”, whilst defending their own. As in Defense of the Ancients, the game is controlled using standard real-time strategy controls, and is presented on a single map in a three-dimensional isometric perspective. Ten players each control one of the game’s 112 playable characters, known as “heroes”, with each having their own design, benefits, and weaknesses. Heroes are divided into two primary roles, known as the “carry” and “support”. Carries, which are also called “cores”, begin each match as weak and vulnerable, but are able to become more powerful later in the game, thus becoming able to “carry” their team to victory. Supports generally lack abilities that deal heavy damage, instead having ones with more functionality and utility that provide assistance for their carries.

All heroes have a basic damage-dealing attack, in addition to powerful hero-specific abilities. Each hero has at least four abilities, and these are the primary method of fighting. The most powerful ability for each hero is known as their “ultimate”, which requires them to have an experience level of six in order to learn and use. In order to prevent abilities from being spammed without consequence, a magic system in the game exists. Activating an ability costs a hero some of their “mana points”, which regenerate slowly over time. Using an ability will also cause it to enter a cooldown phase, in which the ability can not be used again until a timer counts down to zero. All heroes have three attributes: strength, intelligence, and agility, which affect health points, mana points, and attack speed, respectively. Each hero has one primary attribute, which influences non-ability damage. Heroes begin each game with an experience level of one, only having access to one of their abilities, but are able to level up and become more powerful during the course of the game, up to a maximum level of 25. Whenever a hero gains an experience level, the player is able to unlock another of their abilities or improve one already learned. If a hero runs out of health points and dies, a timer begins to count down until they respawn in their base.

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